Nov 3 update: 154 changes
Build 1.60.1.70755, live Nov 3 · 69 talents, 76 spells, 9 items
Warrior
20 changes
Arms 6
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Anger Management Talent
Requires 5 points in Improved Tactical Mastery → 3 points in Improved Tactical Mastery
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Bloodthrill Talent
Ranks 5 → 2
Tooltip changed · show texthide text
BeforeRank 1: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.
NowRank 1: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
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Improved Slam Talent
Tooltip changed · show texthide text
BeforeReduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.
NowReduces the cooldown of your Slam ability by 5 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing.
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Improved Tactical Mastery Talent
Ranks 5 → 3
Tooltip changed · show texthide text
BeforeRank 1: Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
NowRank 1: Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.
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Spearing Strike Talent
Tooltip changed · show texthide text
BeforeA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
NowA brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
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Two-Handed Weapon Specialization Talent
Tooltip changed · show texthide text
BeforeIncreases the damage you deal with two-handed melee weapons by 3%.
NowIncreases the damage you deal with two-handed melee weapons by 6%.
Fury 7
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Bloodthirst Talent
Requires None → 1 point in Death Wish
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Booming Voice Talent
Tooltip changed · show texthide text
BeforeIncreases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.
NowIncreases the area of effect of your Shouts by 50% and reduces the Rage cost by of your Shouts and Howls by 25%.
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Enrage Talent
Position Row 4, column 3 → Row 3, column 4
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Flurry Talent
Position Row 6, column 2 → Row 6, column 3
Ranks 5 → 3
Requires 1 point in Death Wish → None
Tooltip changed · show texthide text
BeforeIncreases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
NowIncreases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.
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Gore Drinker Talent
Position Row 6, column 3 → Row 5, column 3
Requires 5 points in Enrage → 3 points in Blood Craze
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Improved Whirlwind Talent
Name Raging Blows → Improved Whirlwind
Position Row 4, column 2 → Row 6, column 1
Ranks 1 → 2
Tooltip changed · show texthide text
BeforeReduces the Rage cost of your Cleave and Whirlwind abilities by 3.
NowReduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.
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Reckless Swings Talent
New
Spells 7
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Reckless Swings Spell
New
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Slam (Rank 1) Spell
Cooldown 18 sec → 15 sec
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Slam (Rank 2) Spell
Cooldown 18 sec → 15 sec
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Slam (Rank 3) Spell
Cooldown 18 sec → 15 sec
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Slam (Rank 4) Spell
Cooldown 18 sec → 15 sec
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Slam (Rank 5) Spell
Cooldown 18 sec → 15 sec
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Spearing Strike Spell
Tooltip changed · show texthide text
BeforeA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
NowA brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Paladin
3 changes
Retribution 2
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Two-Handed Weapon Specialization Talent
Tooltip changed · show texthide text
BeforeIncreases the physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
NowIncreases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
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Vengeance Talent
Tooltip changed · show texthide text
BeforeIncreases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
NowIncreases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Spells 1
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Holy Shield (Rank 4) Spell
New
Rogue
53 changes
Assassination 8
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Blood Splatter Talent
Name Vigor → Blood Splatter
Position Row 5, column 1 → Row 3, column 2
Ranks 2 → 1
Tooltip changed · show texthide text
BeforeIncreases your maximum Energy by 10.
NowIncreases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
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Improved Expose Armor Talent
Position Row 3, column 2 → Row 2, column 2
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Lethality Talent
Ranks 5 → 2
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BeforeRank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
NowRank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
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Mutilate Talent
Position Row 5, column 2 → Row 7, column 2
Requires None → 1 point in Venom
Tooltip changed · show texthide text
BeforeInstantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
NowInstantly attacks with both weapons for 90% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
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Relentless Strikes Talent
New
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Seal Fate Talent
Ranks 5 → 3
Tooltip changed · show texthide text
BeforeRank 1: Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
NowRank 1: Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.
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Venom Talent
Position Row 7, column 2 → Row 5, column 2
Requires 1 point in Mutilate → None
Tooltip changed · show texthide text
BeforeFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
NowCauses your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.
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Vigor Talent
Name Murder → Vigor
Position Row 2, column 2 → Row 3, column 1
Tooltip changed · show texthide text
BeforeIncreases all damage dealt by 4% against Humanoid and Giant targets.
NowIncreases your maximum Energy by 10.
Combat 10
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Adrenaline Rush Talent
Requires None → 1 point in Blade Flurry
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Aggression Talent
Position Row 6, column 3 → Row 4, column 4
Tooltip changed · show texthide text
BeforeIncreases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
NowIncreases the damage of your Sinister Strike and Eviscerate abilities by 15%.
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Composure Talent
Name Relentless Strikes → Composure
Tree Assassination → Combat
Position Row 3, column 1 → Row 3, column 4
Ranks 1 → 2
Tooltip changed · show texthide text
BeforeYour finishing moves have a 20% chance per Combo Point to restore 25 Energy.
NowIncreases the Energy cost reduction of your Poised ability by 10.
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Coup de Grace Talent
Name Improved Eviscerate → Coup de Grace
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BeforeIncreases the damage done by your Eviscerate ability by 20%.
NowIncreases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
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Dual Wield Specialization Talent
New
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Efficient Strikes Talent
Name Improved Sinister Strike → Efficient Strikes
Tooltip changed · show texthide text
BeforeReduces the Energy cost of your Sinister Strike ability by 5.
NowReduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
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Flash of Steel Talent
Name Dual Wield Specialization → Flash of Steel
Position Row 4, column 3 → Row 6, column 3
Requires 3 points in Precision → None
Tooltip changed · show texthide text
BeforeIncreases the damage done by your off-hand weapon by 25%.
NowIncreases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2 sec.
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Flawless Execution Talent
Tooltip changed · show texthide text
BeforeReduces the Energy cost of your Eviscerate ability by 10.
NowReduces the Energy cost of your Eviscerate ability by 15.
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Improved Sprint Talent
Position Row 3, column 4 → Row 2, column 4
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Weapon Expertise Talent
Position Row 6, column 2 → Row 4, column 3
Requires 1 point in Blade Flurry → 3 points in Precision
Subtlety 16
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Boot Knife Talent
Name Cutthroat → Boot Knife
Tooltip changed · show texthide text
BeforeYour Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
NowGrants your Shank ability a 100% chance to add 2 Combo Points to the target.
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Camouflage Talent
Position Row 1, column 1 → Row 2, column 2
Ranks 5 → 3
Tooltip changed · show texthide text
BeforeRank 1: Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
NowRank 1: Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.
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Death Mark Talent
Name Thousand Cuts → Death Mark
Tooltip changed · show texthide text
BeforeWhen your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
NowFinishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, 165 plus 4% of your Attack Power damage cap 2 points: 24% stored, 267 plus 8% of your Attack Power damage cap 3 points: 36% stored, 369 plus 12% of your Attack Power damage cap 4 points: 48% stored, 471 plus 16% of your Attack Power damage cap 5 points: 60% stored, 573 plus 20% of your Attack Power damage cap
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Dirty Deeds Talent
Position Row 5, column 1 → Row 2, column 1
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Dirty Tricks Talent
Position Row 2, column 3 → Row 2, column 4
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Elusiveness Talent
Position Row 2, column 2 → Row 4, column 1
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Ghostly Strike Talent
Position Row 3, column 2 → Row 4, column 2
Tooltip changed · show texthide text
BeforeA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
NowA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.
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Heightened Senses Talent
Position Row 4, column 1 → Row 5, column 1
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Hemorrhage Talent
Tooltip changed · show texthide text
BeforeAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
NowAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
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Improved Ambush Talent
Position Row 2, column 4 → Row 2, column 3
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Improved Distract Talent
Removed
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Opportunity Talent
Ranks 2 → 5
Tooltip changed · show texthide text
BeforeIncreases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
NowIncreases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%.
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Premeditation Talent
Position Row 4, column 2 → Row 3, column 2
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Quick Getaway Talent
Name Quietus → Quick Getaway
Position Row 6, column 1 → Row 4, column 4
Ranks 5 → 2
Requires 2 points in Dirty Deeds → 2 points in Dirty Tricks
Tooltip changed · show texthide text
BeforeYour Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
NowIncreases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.
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Serrated Blades Talent
Position Row 4, column 3 → Row 3, column 3
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Setup Talent
Position Row 2, column 1 → Row 1, column 1
Tooltip changed · show texthide text
BeforeGives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
NowGives you a 45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.
Spells 19
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Deadly Poison IV (Rank 4) Spell
Tooltip changed · show texthide text
BeforeCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.
NowCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
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Deadly Poison V (Rank 5) Spell
Tooltip changed · show texthide text
BeforeCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.
NowCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
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Death Mark (Rank 1) Spell
New
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Death Mark (Rank 2) Spell
New
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Death Mark (Rank 3) Spell
New
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Death Mark (Rank 4) Spell
New
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Ghostly Strike Spell
Tooltip changed · show texthide text
BeforeA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
NowA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.
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Hemorrhage Spell
Tooltip changed · show texthide text
BeforeAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
NowAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
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Instant Poison VI (Rank 6) Spell
Tooltip changed · show texthide text
BeforeCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.
NowCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 250 charges.
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Mind-numbing Poison III (Rank 3) Spell
Tooltip changed · show texthide text
BeforeCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.
NowCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 225 charges.
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Mutilate (Rank 1) Spell
Name Mutilate (Rank 2) → Mutilate (Rank 1)
Tooltip changed · show texthide text
BeforeInstantly attacks with both weapons for 75% weapon damage plus an additional 19 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
NowInstantly attacks with both weapons for 90% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
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Mutilate (Rank 1) Spell
Removed
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Mutilate (Rank 2) Spell
Name Mutilate (Rank 3) → Mutilate (Rank 2)
Tooltip changed · show texthide text
BeforeInstantly attacks with both weapons for 75% weapon damage plus an additional 27 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
NowInstantly attacks with both weapons for 90% weapon damage plus an additional 51 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
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Mutilate (Rank 3) Spell
Name Mutilate (Rank 4) → Mutilate (Rank 3)
Tooltip changed · show texthide text
BeforeInstantly attacks with both weapons for 75% weapon damage plus an additional 38 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
NowInstantly attacks with both weapons for 90% weapon damage plus an additional 71 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
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Poised Spell
New
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Shank Spell
New
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Shank Spell
New
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Venom Spell
Removed
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Wound Poison IV (Rank 4) Spell
Tooltip changed · show texthide text
BeforeCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.
NowCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 240 charges.
Priest
6 changes
Spells 6
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Binding Heal (Rank 1) Spell
Removed
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Binding Heal (Rank 2) Spell
Removed
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Binding Heal (Rank 3) Spell
Removed
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Binding Heal (Rank 4) Spell
Removed
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Binding Heal (Rank 5) Spell
Removed
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Binding Heal (Rank 6) Spell
Removed
Shaman
55 changes
Elemental 8
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Call of Flame Talent
Tooltip changed · show texthide text
BeforeIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
NowIncreases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
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Call of Thunder Talent
Name Lava Burst → Call of Thunder
Tooltip changed · show texthide text
BeforeYou hurl molten lava at the target, dealing 113 to 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
NowIncreases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.
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Convection Talent
Tooltip changed · show texthide text
BeforeReduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
NowReduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 10%.
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Elemental Alacrity Talent
Tooltip changed · show texthide text
BeforeReduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.
NowReduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.50 sec.
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Elemental Reach Talent
Tooltip changed · show texthide text
BeforeIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.
NowIncreases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 6 yards.
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Eye of the Storm Talent
Tooltip changed · show texthide text
BeforeGives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.
NowGives your Lightning Bolt and Chain Lightning spells a 70% chance to not lose casting time when you take damage.
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Lightning Mastery Talent
Name Elemental Mastery → Lightning Mastery
Tooltip changed · show texthide text
BeforeGain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
NowGain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.
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Lightning Overload Talent
Tooltip changed · show texthide text
BeforeGives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
NowGives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Enhancement 5
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Flurry Talent
Tooltip changed · show texthide text
BeforeIncreases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
NowIncreases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.
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Improved Ghost Wolf Talent
Position Row 2, column 3 → Row 4, column 4
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Improved Lightning Shield Talent
Position Row 2, column 4 → Row 2, column 3
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Mental Dexterity Talent
Tooltip changed · show texthide text
BeforeIncreases your Attack Power by an amount equal to 100% of your Intellect.
NowIncreases your Attack Power by an amount equal to 150% of your Intellect.
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Stormstrike Talent
Tooltip changed · show texthide text
BeforeInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
NowInstantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Restoration 1
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Riptide Talent
Tooltip changed · show texthide text
BeforeHeals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
NowHeals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Spells 41
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Chain Lightning (Rank 1) Spell
Cost 145 Mana → 245 Mana
Cast time 2 sec cast → 2.5 sec cast
Tooltip changed · show texthide text
BeforeHurls a lightning bolt at the enemy, dealing 85 to 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
NowHurls a lightning bolt at the enemy, dealing 208 to 236 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
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Chain Lightning (Rank 2) Spell
Cost 200 Mana → 360 Mana
Cast time 2 sec cast → 2.5 sec cast
Tooltip changed · show texthide text
BeforeHurls a lightning bolt at the enemy, dealing 97 to 109 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
NowHurls a lightning bolt at the enemy, dealing 339 to 379 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
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Chain Lightning (Rank 3) Spell
Cost 250 Mana → 425 Mana
Cast time 2 sec cast → 2.5 sec cast
Tooltip changed · show texthide text
BeforeHurls a lightning bolt at the enemy, dealing 109 to 121 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
NowHurls a lightning bolt at the enemy, dealing 416 to 466 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
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Chain Lightning (Rank 4) Spell
Cost 315 Mana → 495 Mana
Cast time 2 sec cast → 2.5 sec cast
Tooltip changed · show texthide text
BeforeHurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
NowHurls a lightning bolt at the enemy, dealing 495 to 551 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
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Earth Shock (Rank 1) Spell
Tooltip changed · show texthide text
BeforeInstantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
NowInstantly shocks the target with concussive force, causing 21 to 23 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
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Earth Shock (Rank 2) Spell
Tooltip changed · show texthide text
BeforeInstantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
NowInstantly shocks the target with concussive force, causing 38 to 40 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
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Earth Shock (Rank 3) Spell
Tooltip changed · show texthide text
BeforeInstantly shocks the target with concussive force, causing 51 to 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
NowInstantly shocks the target with concussive force, causing 69 to 73 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
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Earth Shock (Rank 4) Spell
Tooltip changed · show texthide text
BeforeInstantly shocks the target with concussive force, causing 83 to 89 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
NowInstantly shocks the target with concussive force, causing 131 to 139 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
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Earth Shock (Rank 5) Spell
Tooltip changed · show texthide text
BeforeInstantly shocks the target with concussive force, causing 134 to 142 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
NowInstantly shocks the target with concussive force, causing 241 to 255 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
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Earth Shock (Rank 6) Spell
Tooltip changed · show texthide text
BeforeInstantly shocks the target with concussive force, causing 207 to 219 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
NowInstantly shocks the target with concussive force, causing 380 to 402 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
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Earth Shock (Rank 7) Spell
Tooltip changed · show texthide text
BeforeInstantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
NowInstantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
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Flame Shock (Rank 1) Spell
Tooltip changed · show texthide text
BeforeInstantly sears the target with fire, causing 24 Fire damage immediately and 28 Fire damage over 12 sec.
NowInstantly sears the target with fire, causing 29 Fire damage immediately and 28 Fire damage over 12 sec.
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Flame Shock (Rank 2) Spell
Tooltip changed · show texthide text
BeforeInstantly sears the target with fire, causing 38 Fire damage immediately and 32 Fire damage over 12 sec.
NowInstantly sears the target with fire, causing 56 Fire damage immediately and 48 Fire damage over 12 sec.
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Flame Shock (Rank 3) Spell
Tooltip changed · show texthide text
BeforeInstantly sears the target with fire, causing 49 Fire damage immediately and 56 Fire damage over 12 sec.
NowInstantly sears the target with fire, causing 101 Fire damage immediately and 96 Fire damage over 12 sec.
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Flame Shock (Rank 4) Spell
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BeforeInstantly sears the target with fire, causing 89 Fire damage immediately and 84 Fire damage over 12 sec.
NowInstantly sears the target with fire, causing 171 Fire damage immediately and 168 Fire damage over 12 sec.
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Flame Shock (Rank 5) Spell
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BeforeInstantly sears the target with fire, causing 136 Fire damage immediately and 136 Fire damage over 12 sec.
NowInstantly sears the target with fire, causing 253 Fire damage immediately and 256 Fire damage over 12 sec.
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Flame Shock (Rank 6) Spell
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BeforeInstantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
NowInstantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.
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Frost Shock (Rank 1) Spell
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BeforeInstantly shocks the target with frost, causing 68 to 72 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
NowInstantly shocks the target with frost, causing 99 to 105 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
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Frost Shock (Rank 2) Spell
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BeforeInstantly shocks the target with frost, causing 126 to 134 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
NowInstantly shocks the target with frost, causing 221 to 235 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
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Frost Shock (Rank 3) Spell
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BeforeInstantly shocks the target with frost, causing 190 to 200 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
NowInstantly shocks the target with frost, causing 352 to 372 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
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Frost Shock (Rank 4) Spell
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BeforeInstantly shocks the target with frost, causing 278 to 294 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
NowInstantly shocks the target with frost, causing 495 to 523 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
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Lava Burst (Rank 1) Spell
Removed
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Lava Burst (Rank 2) Spell
Removed
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Lava Burst (Rank 3) Spell
Removed
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Lava Burst (Rank 4) Spell
Removed
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Lightning Bolt (Rank 1) Spell
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BeforeCasts a bolt of lightning at the target for 14 to 16 Nature damage.
NowCasts a bolt of lightning at the target for 15 to 17 Nature damage.
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Lightning Bolt (Rank 10) Spell
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BeforeCasts a bolt of lightning at the target for 189 to 211 Nature damage.
NowCasts a bolt of lightning at the target for 342 to 380 Nature damage.
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Lightning Bolt (Rank 2) Spell
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BeforeCasts a bolt of lightning at the target for 25 to 29 Nature damage.
NowCasts a bolt of lightning at the target for 28 to 32 Nature damage.
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Lightning Bolt (Rank 3) Spell
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BeforeCasts a bolt of lightning at the target for 42 to 50 Nature damage.
NowCasts a bolt of lightning at the target for 49 to 57 Nature damage.
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Lightning Bolt (Rank 4) Spell
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BeforeCasts a bolt of lightning at the target for 59 to 67 Nature damage.
NowCasts a bolt of lightning at the target for 70 to 80 Nature damage.
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Lightning Bolt (Rank 5) Spell
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BeforeCasts a bolt of lightning at the target for 79 to 89 Nature damage.
NowCasts a bolt of lightning at the target for 105 to 119 Nature damage.
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Lightning Bolt (Rank 6) Spell
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BeforeCasts a bolt of lightning at the target for 108 to 122 Nature damage.
NowCasts a bolt of lightning at the target for 144 to 162 Nature damage.
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Lightning Bolt (Rank 7) Spell
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BeforeCasts a bolt of lightning at the target for 142 to 160 Nature damage.
NowCasts a bolt of lightning at the target for 188 to 210 Nature damage.
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Lightning Bolt (Rank 8) Spell
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BeforeCasts a bolt of lightning at the target for 158 to 176 Nature damage.
NowCasts a bolt of lightning at the target for 233 to 261 Nature damage.
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Lightning Bolt (Rank 9) Spell
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BeforeCasts a bolt of lightning at the target for 173 to 193 Nature damage.
NowCasts a bolt of lightning at the target for 286 to 320 Nature damage.
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Lightning Mastery Spell
Name Elemental Mastery → Lightning Mastery
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BeforeGain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
NowGain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.
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Riptide (Rank 1) Spell
Cost 245 Mana → 150 Mana
Cooldown 6 sec → 12 sec
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BeforeHeals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
NowHeals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
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Riptide (Rank 2) Spell
Cost 300 Mana → 180 Mana
Cooldown 6 sec → 12 sec
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BeforeHeals a friendly target for 614 to 676, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
NowHeals a friendly target for 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
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Riptide (Rank 3) Spell
Cost 385 Mana → 230 Mana
Cooldown 6 sec → 12 sec
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BeforeHeals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
NowHeals a friendly target for 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
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Stormstrike Spell
Cooldown 8 sec → 6 sec
Tooltip changed · show texthide text
BeforeInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
NowInstantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
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Totemic Call Spell
Name Totemic Projection → Totemic Call
Cooldown 1 min → 30 sec
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BeforeRelocates your active totems to the specified location.
NowRelocates your active totems to your location.
Mage
4 changes
Arcane 1
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Missile Barrage Talent
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BeforeGives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
NowGives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Frost 3
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Arctic Reach Talent
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BeforeIncreases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
NowIncreases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
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Improved Frostbolt Talent
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BeforeReduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.
NowReduces the casting time of your Frostbolt spell by 0.5 sec.
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Winter's Chill Talent
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BeforeGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
NowGives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
Warlock
3 changes
Affliction 1
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Wrack Talent
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BeforeTears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
NowTears the target apart from within, inflicting 86 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Destruction 1
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Shadow and Flame Talent
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BeforeHitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
NowHitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
Spells 1
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Wrack (Rank 1) Spell
Tooltip changed · show texthide text
BeforeTears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
NowTears the target apart from within, inflicting 86 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Druid
1 change
Spells 1
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Poised Spell
New
Items
9 changes
Items 9
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Deadly Poison IV Item
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BeforeUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.
NowUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
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Deadly Poison V Item
Effects changed · show texthide text
BeforeUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.
NowUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
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Instant Poison VI Item
Effects changed · show texthide text
BeforeUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.
NowUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 250 charges.
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Effects changed · show texthide text
BeforeUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.
NowUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 225 charges.
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Wound Poison IV Item
Effects changed · show texthide text
BeforeUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.
NowUse: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 240 charges.
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Brittle Key Item
Sell price None → 17c
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Letter Opener Item
Sell price 38c → 1s 70c
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Pouch of Violet Dust Item
New
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Vanadium Loop Item
New