Arcane Mage
Ranged · Tree 1 of 3
Checked against build 1.60.1.70840 · Nov 7, 2026
Overview
Arcane Blast, then missiles. Presence of Mind for a free cast.
Build. Arcane Power is the cooldown. Presence of Mind is the instant. At 60, Precision in Frost is the hit talent, and Accelerant in Fire speeds up Arcane Wrath.
Spells. Arcane Blast to build, Arcane Missiles to dump, Arcane Explosion on packs.
Stats. Spell hit, then crit and spell power.
Gear. A staff or wand-side weapon. The icon is a real caster weapon.
Build. Improved Counterspell locks a school. Arcane Subtlety makes you harder to resist.
Spells. Counterspell a heal, Polymorph the other one, Blast the kill target.
Stats. Stamina. Mages fold if the opener connects.
Gear. Spell power and health.
Build
Open in the planner. Change what you like and share the string.
Rotation
The 5 buttons that define Arcane in PvE.
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Arcane Blast Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. -
Arcane Missiles Launches Arcane Missiles at the enemy, causing 174 Arcane damage each second for 5 sec. -
Arcane Explosion Causes an explosion of arcane magic around the caster, causing 238 to 258 Arcane damage to all targets within 10 yards. -
Presence of Mind When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. -
Arcane Power For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Stats
In order. The first stat is the one you give up the least for.
- 1
Spell power - 2
Hit - 3
Crit - 4
Intellect
Gear
What suits Arcane at 60, scored from the game's own item data. Hover one for its tooltip.
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Frostfire Circlet Head Cloth · +Spell power · Hit · Crit · Int -
Plagueheart Shoulderpads Shoulder Cloth · +Spell power · Hit · Int -
Frostfire Robe Chest Cloth · +Spell power · Hit · Crit · Int -
Frostfire Leggings Legs Cloth · +Spell power · Hit · Int -
Gem of Trapped Innocents Neck +Spell power · Crit · Int -
Seal of the Damned Ring +Spell power · Hit · Crit -
Neltharion's Tear Trinket +Spell power · Hit -
Atiesh, Greatstaff of the Guardian Weapon +Spell power · Hit · Int
Build
Open in the planner. Change what you like and share the string.
Rotation
The 5 buttons that define Arcane in PvP.
-
Arcane Blast Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. -
Counterspell Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat. -
Presence of Mind When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. -
Polymorph Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. -
Blink Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
Stats
In order. The first stat is the one you give up the least for.
- 1
Stamina - 2
Spell power - 3
Hit - 4
Crit
Gear
What suits Arcane at 60, scored from the game's own item data. Hover one for its tooltip.
-
Field Marshal's Coronet Head Cloth · Sta · +Spell power · Crit -
Champion's Silk Mantle Shoulder Cloth · Sta · +Spell power · Crit -
Field Marshal's Silk Vestments Chest Cloth · Sta · +Spell power · Crit -
Marshal's Silk Leggings Legs Cloth · Sta · +Spell power · Crit -
Senior Sergeant's Insignia Neck Sta -
Seal of the Damned Ring Sta · +Spell power · Hit · Crit -
Neltharion's Tear Trinket +Spell power · Hit -
Grand Marshal's Stave Weapon Sta · +Spell power
What changed vs Classic
20 Arcane talents differ from Classic Era.
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Arcane Blast New
Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
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Arcane Focus Removed
Rank 5Reduces the chance that the opponent can resist your Arcane spells by 10%.
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Arcane Geometry New
Rank 2Increases the range of your Arcane spells by 6 yards.
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Arcane Impact New
Rank 3Increases the critical strike chance of your Arcane spells by 6%.
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Arcane Instability Changed
Rank 3Increases the damage done by your spells by 3% and your critical strike chance by 3%.
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Arcane Meditation Changed
Rank 3Allows 50% of your Mana regeneration to continue while casting.
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Arcane Mind Changed
Rank 5Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
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Arcane Power Changed
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
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Arcane Resilience Changed
Rank 3Increases your Armor by an amount equal to 75% of your Intellect.
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Arcane Shielding New
Rank 2Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
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Arcane Subtlety Changed
Rank 2Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
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Arcane Wrath New
Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
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Improved Arcane Explosion Removed
Rank 3Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.
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Improved Arcane Missiles Removed
Rank 5Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
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Improved Channeling New
Rank 5Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.
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Improved Counterspell Changed
Rank 2Your Counterspell also Silences the target for 4 sec.
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Improved Mana Shield Removed
Rank 2Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
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Magic Absorption Changed
Rank 2Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
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Magic Attunement Removed
Rank 2Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
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Missile Barrage New
Rank 2Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.