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Arcane Mage

Ranged · Tree 1 of 3

Arcane40
Fire8
Frost3

Our pick

40/8/3

51 points

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Checked against build 1.60.1.70840 · Nov 7, 2026

In the hall
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Overview

Arcane Blast, then missiles. Presence of Mind for a free cast.

Build. Arcane Power is the cooldown. Presence of Mind is the instant. At 60, Precision in Frost is the hit talent, and Accelerant in Fire speeds up Arcane Wrath.

Spells. Arcane Blast to build, Arcane Missiles to dump, Arcane Explosion on packs.

Stats. Spell hit, then crit and spell power.

Gear. A staff or wand-side weapon. The icon is a real caster weapon.

Build

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Rotation

The 5 buttons that define Arcane in PvE.

Stats

In order. The first stat is the one you give up the least for.

  1. 1 Spell power
  2. 2 Hit
  3. 3 Crit
  4. 4 Intellect

Gear

What suits Arcane at 60, scored from the game's own item data. Hover one for its tooltip.

Armory
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What changed vs Classic

20 Arcane talents differ from Classic Era.

All changes
  • Arcane Blast New

    Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

  • Arcane Focus Removed

    Rank 5Reduces the chance that the opponent can resist your Arcane spells by 10%.

  • Arcane Geometry New

    Rank 2Increases the range of your Arcane spells by 6 yards.

  • Arcane Impact New

    Rank 3Increases the critical strike chance of your Arcane spells by 6%.

  • Arcane Instability Changed

    Rank 3Increases the damage done by your spells by 3% and your critical strike chance by 3%.

  • Arcane Meditation Changed

    Rank 3Allows 50% of your Mana regeneration to continue while casting.

  • Arcane Mind Changed

    Rank 5Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

  • Arcane Power Changed

    For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

  • Arcane Resilience Changed

    Rank 3Increases your Armor by an amount equal to 75% of your Intellect.

  • Arcane Shielding New

    Rank 2Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

  • Arcane Subtlety Changed

    Rank 2Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

  • Arcane Wrath New

    Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

  • Improved Arcane Explosion Removed

    Rank 3Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.

  • Improved Arcane Missiles Removed

    Rank 5Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

  • Improved Channeling New

    Rank 5Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.

  • Improved Counterspell Changed

    Rank 2Your Counterspell also Silences the target for 4 sec.

  • Improved Mana Shield Removed

    Rank 2Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.

  • Magic Absorption Changed

    Rank 2Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

  • Magic Attunement Removed

    Rank 2Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.

  • Missile Barrage New

    Rank 2Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.