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Balance Druid

Ranged · Tree 1 of 3

Balance43
Feral Combat0
Restoration8

Our pick

43/0/8

51 points

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Checked against build 1.60.1.70840 · Nov 7, 2026

In the hall
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Overview

Moonkin. Starfire and Moonfire.

Build. Moonkin Form is the bottom. Moonfury and Vengeance are the damage under it.

Spells. Moonfire and Insect Swarm up, Starfire to fill, Wrath if Eclipse wants it.

Stats. Spell hit and crit, then spell power.

Gear. A caster weapon.

Build

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Rotation

The 5 buttons that define Balance in PvE.

Stats

In order. The first stat is the one you give up the least for.

  1. 1 Spell power
  2. 2 Hit
  3. 3 Crit
  4. 4 Intellect

Gear

What suits Balance at 60, scored from the game's own item data. Hover one for its tooltip.

Armory
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What changed vs Classic

21 Balance talents differ from Classic Era.

All changes
  • Eclipse New

    Rank 3Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

  • Genesis New

    Rank 5Increases the periodic damage and healing done by your spells and abilities by 10%.

  • Improved Entangling Roots Changed

    Rank 3Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.

  • Improved Moonfire Changed

    Rank 2Increases the damage and critical strike chance of your Moonfire spell by 10%.

  • Improved Nature's Grasp Removed

    Rank 4Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

  • Improved Starfire Reworded

    Rank 5Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.

  • Improved Thorns Removed

    Rank 3Increases damage caused by your Thorns spell by 75%.

  • Improved Wrath Changed

    Rank 5Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

  • Insect Swarm Changed

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

  • Moonfury Reworded

    Rank 5Increases the damage done by your Arcane and Nature spells by 10%.

  • Moonglow Changed

    Rank 3Reduces the Mana cost of your damaging spells by 25%.

  • Moonkin Form Changed

    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • Natural Weapons Removed

    Rank 5Increases the damage you deal with physical attacks in all forms by 10%.

  • Nature's Grace Changed

    All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

  • Nature's Grasp Removed

    While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

  • Nature's Majesty New

    Rank 2Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's Reach Changed

    Rank 2Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

  • Nature's Splendor New

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • Omen of Clarity Removed

    Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.

  • Overgrowth New

    Rank 2Increases the maximum number of targets you may have affected by Entangling Roots by 2.

  • Vengeance Reworded

    Rank 5Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.