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Restoration Druid

Healer · Tree 3 of 3

Balance8
Feral Combat0
Restoration43

Our pick

8/0/43

51 points

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Checked against build 1.60.1.70840 · Nov 7, 2026

In the hall
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Overview

Rejuvenation, Regrowth, Swiftmend.

Build. Swiftmend eats a Rejuvenation or Regrowth for a burst heal. Wild Growth is the bottom.

Spells. Rejuvenation on several people, Regrowth on the tank, Swiftmend when someone drops.

Stats. Healing power and spirit.

Gear. A caster weapon.

Build

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Rotation

The 5 buttons that define Restoration in PvE.

Stats

In order. The first stat is the one you give up the least for.

  1. 1 Healing
  2. 2 Spirit
  3. 3 Intellect
  4. 4 Mana regen

Gear

What suits Restoration at 60, scored from the game's own item data. Hover one for its tooltip.

Armory
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What changed vs Classic

14 Restoration talents differ from Classic Era.

All changes
  • Bloom New

    When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.

  • Gift of Nature Reworded

    Rank 5Increases the effect of all your healing spells by 10%.

  • Heart of the Wild Changed

    Rank 5Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

  • Improved Enrage Removed

    Rank 2The Enrage ability now instantly generates 10 Rage.

  • Improved Healing Touch Removed

    Rank 5Reduces the cast time of your Healing Touch spell by 0.5 sec.

  • Improved Mark of the Wild Removed

    Rank 5Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

  • Improved Tranquility Changed

    Rank 2Reduces threat caused by Tranquility by 100% and its cooldown by 60%.

  • Living Spirit New

    Rank 3Increases your Spirit by 15%.

  • Naturalist New

    Rank 5Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.

  • Nature's Focus Reworded

    Rank 5Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.

  • Reflection Changed

    Rank 3Allows 50% of your Mana regeneration to continue while casting.

  • Subtlety Changed

    Rank 3Reduces the threat generated by your Nature and Arcane spells by 30%.

  • Swiftmend Changed

    Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.

  • Wild Growth New

    Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.