Restoration Druid
Healer · Tree 3 of 3
Checked against build 1.60.1.70840 · Nov 7, 2026
Overview
Rejuvenation, Regrowth, Swiftmend.
Build. Swiftmend eats a Rejuvenation or Regrowth for a burst heal. Wild Growth is the bottom.
Spells. Rejuvenation on several people, Regrowth on the tank, Swiftmend when someone drops.
Stats. Healing power and spirit.
Gear. A caster weapon.
Build. Nature's Swiftness is the instant. Nature's Focus keeps the cast up. Subtlety makes you harder to see on the threat list.
Spells. Hots up, Swiftmend, instant heal. Innervate when the bar is empty.
Stats. Stamina and healing.
Gear. Healing gear with health.
Build
Open in the planner. Change what you like and share the string.
Rotation
The 5 buttons that define Restoration in PvE.
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Rejuvenation Heals the target for 776 over 12 sec. -
Regrowth Heals a friendly target for 965 to 1,077 and another 994 over 21 sec. -
Healing Touch Heals a friendly target for 2,139 to 2,525. -
Swiftmend Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell. -
Wild Growth Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Stats
In order. The first stat is the one you give up the least for.
- 1
Healing - 2
Spirit - 3
Intellect - 4
Mana regen
Gear
What suits Restoration at 60, scored from the game's own item data. Hover one for its tooltip.
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Dreamwalker Headpiece Head Leather · Healing · Spirit · Int -
Dreamwalker Spaulders Shoulder Leather · Healing · Spirit · Int · Mana per 5 sec -
Dreamwalker Tunic Chest Leather · Healing · Spirit · Int · Mana per 5 sec -
Dreamwalker Legguards Legs Leather · Healing · Spirit · Int · Mana per 5 sec -
Necklace of Necropsy Neck Healing · Spirit · Int -
Ring of the Dreamwalker Ring Healing · Spirit · Int -
Rejuvenating Gem Trinket Healing · Mana per 5 sec -
Atiesh, Greatstaff of the Guardian Weapon Healing · Spirit · Int
Build
Open in the planner. Change what you like and share the string.
Rotation
The 5 buttons that define Restoration in PvP.
-
Rejuvenation Heals the target for 776 over 12 sec. -
Regrowth Heals a friendly target for 965 to 1,077 and another 994 over 21 sec. -
Swiftmend Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell. -
Nature's Swiftness When activated, your next Nature spell becomes an instant cast spell. -
Innervate Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.
Stats
In order. The first stat is the one you give up the least for.
- 1
Stamina - 2
Healing - 3
Spirit - 4
Intellect
Gear
What suits Restoration at 60, scored from the game's own item data. Hover one for its tooltip.
-
Head
No PvP rank gear with these stats in the data.
-
Shoulder
No PvP rank gear with these stats in the data.
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Chest
No PvP rank gear with these stats in the data.
-
Legs
No PvP rank gear with these stats in the data.
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Senior Sergeant's Insignia Neck Sta · Spirit -
Ring of the Dreamwalker Ring Sta · Healing · Spirit · Int -
Talisman of Arathor Trinket Sta -
Grand Marshal's Stave Weapon Sta · Spirit · Int
What changed vs Classic
14 Restoration talents differ from Classic Era.
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Bloom New
When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
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Gift of Nature Reworded
Rank 5Increases the effect of all your healing spells by 10%.
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Heart of the Wild Changed
Rank 5Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
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Improved Enrage Removed
Rank 2The Enrage ability now instantly generates 10 Rage.
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Improved Healing Touch Removed
Rank 5Reduces the cast time of your Healing Touch spell by 0.5 sec.
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Improved Mark of the Wild Removed
Rank 5Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.
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Improved Tranquility Changed
Rank 2Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
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Living Spirit New
Rank 3Increases your Spirit by 15%.
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Naturalist New
Rank 5Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
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Nature's Focus Reworded
Rank 5Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
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Reflection Changed
Rank 3Allows 50% of your Mana regeneration to continue while casting.
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Subtlety Changed
Rank 3Reduces the threat generated by your Nature and Arcane spells by 30%.
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Swiftmend Changed
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
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Wild Growth New
Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.