Next zoneElwynn Forest
5–10, Alliance. It opens at 5; Stormwind Stockade opens at 23. Flight point at Northshire Abbey.
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Six bands. For each: the zones whose level range covers it, the dungeons inside it, and one thing to keep in mind. Level ranges come from the client.
Checked against build 1.60.1.70840 · Nov 7, 2026
Your road to 60
Adventurer, level 1. 0 of 34 zones behind you. Starting from Elwynn Forest.
Level ranges guide the way. Tick what you finish; nothing is tracked in game.
Flight points · Northshire Abbey · Stormwind, Elwynn
Flight points · Sentinel Hill, Westfall
Flight points · Thelsamar, Loch Modan
Flight points · Auberdine, Darkshore
Flight points · Lakeshire, Redridge
Flight points · Moonglade · Nighthaven, Moonglade
Flight points · Stonetalon Peak, Stonetalon Mountains
Flight points · Southshore, Hillsbrad · Southshore Ferry, Hillsbrad
Flight points · Refuge Pointe, Arathi
Flight points · Booty Bay, Stranglethorn
Flight points · Powderfuse Port, Riverglades · Farholde Keep, Riverglades
Flight points · Theramore, Dustwallow Marsh
Flight points · Aerie Peak, The Hinterlands
Flight points · Thalanaar, Feralas · Feathermoon, Feralas
Flight points · Thorium Point, Searing Gorge
Flight points · Nethergarde Keep, Blasted Lands
Flight points · Eastern Plaguelands · Light's Hope Chapel, Eastern Plaguelands · Naxxramas · Plaguewood Tower, Eastern Plaguelands · Northpass Tower, Eastern Plaguelands · Eastwall Tower, Eastern Plaguelands · Crown Guard Tower, Eastern Plaguelands
Flight points · Cenarion Hold, Silithus
Flight points · Everlook, Winterspring
Ticks are your own notes, including skipped zones. They award no XP. Signed in, your road and skipped zones save to your profile.
The route
Quest the zones in your band and run each dungeon once as it opens. Dungeon kills pay more than outside; the dungeon quests pay a normal quest's worth.
Both continents
A ship runs Stormwind Harbor to Auberdine, and a goblin boat links Steamwheedle Port in Tanaris with Powderfuse Port in Riverglades.
Rest
Log out at an inn or a capital. A Camp Tent at a campfire adds rested experience worth five percent of a level when you hold less.
Stay in the starting zone until its quests run dry. Everything you need is within sight of the first town, and the board there hands you off to the next region.
Your first dungeons open here. Finish a zone’s chains before you leave; the last quest in each chain usually points at the next zone.
Both continents have a lane now. Pick one road and clear it rather than hopping across the sea for single quests.
Quests thin out per zone. Pair each zone with the dungeon inside it and run both before moving on.
Dungeons in this band
The mount changes the math. Wide zones with spread-out quests are worth the ride now, and two zones at once keeps the log full.
Dungeons in this band
Dungeons carry you home. The late zones feed the endgame reputations, so their quests keep paying after the cap.
Skyborne start Zephras Isle, then the hand-off
Every dungeon Bosses, loot, and the level each one opens
Raids at 60 Where the road ends and the week begins Client build 1.60.1.70840 · Nov 7, 2026