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Subtlety Rogue

Melee · Tree 3 of 3

Assassination13
Combat0
Subtlety38

Our pick

13/0/38

51 points

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Checked against build 1.60.1.70840 · Nov 7, 2026

In the hall
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Overview

Hemorrhage and control. Preparation gives the cooldowns back.

Build. Hemorrhage is the builder. Serrated Blades makes the finisher hit harder.

Spells. Hemorrhage to five, Slice and Dice, Eviscerate. Backstab if you are behind and have a dagger.

Stats. Hit and agility, same as the other rogue trees.

Gear. A dagger in the main hand if you Backstab. Otherwise any one-hand.

Build

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Rotation

The 5 buttons that define Subtlety in PvE.

Stats

In order. The first stat is the one you give up the least for.

  1. 1 Hit
  2. 2 Agility
  3. 3 Crit
  4. 4 Attack power

Gear

What suits Subtlety at 60, scored from the game's own item data. Hover one for its tooltip.

Armory
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What changed vs Classic

19 Subtlety talents differ from Classic Era.

All changes
  • Boot Knife New

    Rank 5Grants your Shank ability a 100% chance to add 2 Combo Points to the target.

  • Camouflage Changed

    Rank 3Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.

  • Deadliness Removed

    Rank 5Increases your Attack Power by 10%.

  • Death Mark New

    Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, 165 plus 4% of your Attack Power damage cap 2 points: 24% stored, 267 plus 8% of your Attack Power damage cap 3 points: 36% stored, 369 plus 12% of your Attack Power damage cap 4 points: 48% stored, 471 plus 16% of your Attack Power damage cap 5 points: 60% stored, 573 plus 20% of your Attack Power damage cap

  • Dirty Deeds Reworded

    Rank 2Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

  • Dirty Tricks New

    Rank 2Reduces the Energy cost of your Sap and Blind abilities by 50%.

  • Elusiveness Changed

    Rank 2Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

  • Ghostly Strike Changed

    A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.

  • Heightened Senses Changed

    Rank 2Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

  • Hemorrhage Changed

    An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

  • Improved Sap Removed

    Rank 3Gives you a 90% chance to return to stealth mode after using your Sap ability.

  • Initiative Changed

    Rank 3Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

  • Master of Deception Changed

    Rank 3Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

  • Opportunity Reworded

    Rank 5Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%.

  • Premeditation Changed

    Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

  • Quick Getaway New

    Rank 2Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.

  • Serrated Blades Changed

    Rank 3Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.

  • Setup Reworded

    Rank 3Gives you a 45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.

  • Sleight of Hand Removed

    Rank 2Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.