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Rogue

Melee

Across the quiet, before the room turns.

Checked against build 1.60.1.70840 · Nov 7, 2026

In the hall
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Specs

Three trees. Each page has PvE and PvP: spells, stats, gear and a build for the planner.

Leveling

Combat to the cap. Any weapon, direct damage and the least downtime. Assassination is close behind once daggers and poisons are in hand.

Combat guide

The opener

Stealth, Cheap Shot or Ambush, Sinister Strike to five, then Eviscerate. Slice and Dice when the target will live long enough.

  • 01 Your damage follows the main-hand weapon. Upgrade it before anything else.
  • 02 Stealth past trash to the objective; Sap holds one and keeps you hidden now.
  • 03 Take First Aid early. Bandages are the rogue's healer.

What Blizzard changed

More ways to prepare for a fight and adapt inside it, around the method you like: poisons, direct hits, or tricks and bleeds.

Every talent
  • Poisons carry more charges and sit alongside sharpening stones. Sap no longer breaks Stealth.
  • Rogues can learn one-handed axes. The weapon specializations become Hack and Slash.
  • Expose Armor is worth five Sunders and no longer blocks them. Feint drops twice the threat.
  • Assassination gains Mutilate at 21 points and Venom at 31; Cold Blood moves down to 16.
  • Combat gains Flawless Execution and Puncturing Wounds, and supports a Backstab build as well as a Sinister Strike build.
  • In Subtlety, Dirty Deeds lets Garrote open from any angle.

From Blizzard Class deep dive: Rogue and Warlock ExternalDevelopment notes External

Changes this month

What the game's updates and hotfixes changed for Rogues in the last 30 days.

The latest update
  • Shank (Rank 1) Changed in the Nov 6 update: Name Shank → Shank (Rank 1)
  • Shank (Rank 2) Changed in the Nov 6 update: Name Shank → Shank (Rank 2)
  • Blood Splatter Changed in the Nov 3 update: Name Vigor → Blood Splatter, and 3 more
  • Improved Expose Armor Changed in the Nov 3 update: Position Row 3, column 2 → Row 2, column 2
  • Lethality Changed in the Nov 3 update: Ranks 5 → 2, and 1 more
  • Mutilate Changed in the Nov 3 update: Position Row 5, column 2 → Row 7, column 2, and 2 more
  • Relentless Strikes New in the Nov 3 update
  • Seal Fate Changed in the Nov 3 update: Ranks 5 → 3, and 1 more
  • Venom Changed in the Nov 3 update: Position Row 7, column 2 → Row 5, column 2, and 2 more
  • Vigor Changed in the Nov 3 update: Name Murder → Vigor, and 2 more
  • Adrenaline Rush Changed in the Nov 3 update: Requires None → 1 point in Blade Flurry
  • Aggression Changed in the Nov 3 update: Position Row 6, column 3 → Row 4, column 4, and 1 more

And 41 more on the update pages.

Professions

Rogues wear leather. Leatherworking makes it and Skinning feeds it.

All professions

Races and racials

9 races can roll a Rogue. What each one brings to the class.

Alliance · 5

Human

Alliance

  • Ruthless Increases your critical strike chance with all spells and attacks by 1%.
  • The Human Spirit Spirit increased by 10%.
  • Perception Dramatically increases stealth detection for 20 sec.
  • Will to SurviveNew Instantly removes all Stun effects.

Dwarf

Alliance

  • Find Treasure Allows the dwarf to sense nearby treasure, making it appear on the minimap and sometimes increase treasure found. Lasts until cancelled.
  • Stoneform Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
  • Artisan's PrecisionNew Increases your chance to hit with all spells and attacks by 1%.
  • Big Game HunterNew Damage dealt versus Beasts increased by 5%.

Night Elf

Alliance

  • Shadowmeld Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
  • Quickness Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
  • Wisp Spirit Transform into a wisp upon death, increasing movement speed by 75%.
  • Elune's LightNew Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

Gnome

Alliance

  • Escape Artist Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
  • Engineering Specialization Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
  • Expansive MindNew Maximum Energy increased by 5%.
  • Eureka!New Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec.
New pairing
  • Walk on AirNew Glide downward through the air for 10 sec while controlling your direction of travel.
  • Read LeylineNew Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 50% for 15 sec. If a leyline is nearby, you will become Attuned for the next 1 hr and the effect of this ability will be increased by 100%.
  • Elemental InsightNew Damage dealt versus Elementals increased by 5%.
  • Wind BlessedNew Increases your spellcasting, melee, and ranged Haste by 2%.

Horde · 4

Orc

Horde

  • Blood Fury Increases Attack Power and Spell Power by 10% for 15 sec.
  • Hardiness Duration of Stun effects on you reduced by 20%.
  • Command Damage dealt by Hunter and Warlock pets increased by 5%.
  • Shatter CurseNew Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

Undead

Horde

  • Underwater Breathing Underwater breath lasts 300% longer than normal.
  • Will of the Forsaken Instantly removes all Charm, Fear and Sleep effects.
  • Cannibalize When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
  • Touch of the GraveNew Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.

Troll

Horde

  • Berserking Increases your spellcasting and attack speed by 10% for 15 sec.
  • Regeneration Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
  • Beast Slaying Damage dealt versus Beasts increased by 5%.
  • Rapid RegenerationNew Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
New pairing
  • Walk on AirNew Glide downward through the air for 10 sec while controlling your direction of travel.
  • SkysightNew Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 15% for 30 sec. If an elemental convergence is nearby, you will become Charged for the next 1 hr and the effect of this ability will be increased by 100%.
  • Elemental InsightNew Damage dealt versus Elementals increased by 5%.
  • Wind BlessedNew Increases your spellcasting, melee, and ranged Haste by 2%.

Plan

Open the planner with this class, or let the quiz pick a tree.

Client build 1.60.1.70840 · Nov 7, 2026