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Restoration Shaman

Healer · Tree 3 of 3

Elemental0
Enhancement0
Restoration51

Our pick

0/0/51

51 points

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Checked against build 1.60.1.70840 · Nov 7, 2026

In the hall
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Overview

Healing Wave, Chain Heal, Riptide.

Build. Riptide is the bottom talent. Tidal Mastery is the crit. Mana Tide is the group mana button.

Spells. Riptide, then Healing Wave or Chain Heal.

Stats. Healing power and mana regen.

Gear. A caster weapon with intellect.

Build

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Rotation

The 4 buttons that define Restoration in PvE.

Stats

In order. The first stat is the one you give up the least for.

  1. 1 Healing
  2. 2 Mana regen
  3. 3 Intellect
  4. 4 Spirit

Gear

What suits Restoration at 60, scored from the game's own item data. Hover one for its tooltip.

Armory
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What changed vs Classic

16 Restoration talents differ from Classic Era.

All changes
  • Ancestral Healing Changed

    Rank 3Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.

  • Healing Focus Changed

    Rank 3Gives your healing spells a 70% chance to not lose casting time when you take damage.

  • Healing Grace Removed

    Rank 3Reduces the threat generated by your healing spells by 15%.

  • Healing Way Changed

    Rank 3Increases the amount healed by your Healing Wave spell by 25%.

  • Improved Reincarnation Changed

    Rank 2Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.

  • Mana Tide Totem Changed

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

  • Mindfulness New

    Rank 3Allows 50% of your Mana regeneration to continue while casting.

  • Natural Grace New

    Rank 3Reduces the threat generated by your spells by 15%.

  • Nature's Guidance Removed

    Rank 3Increases your chance to hit with melee attacks and spells by 3%.

  • Restorative Totems Changed

    Rank 5Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.

  • Riptide New

    Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

  • Tidal Focus Changed

    Rank 5Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.

  • Tidal Mastery Reworded

    Rank 5Increases the critical effect chance of your healing spells by 5%.

  • Totemic Focus Reworded

    Rank 5Reduces the Mana cost of your totems and any spells that summon or move them by 25%.

  • Totemic Mastery Removed

    The radius of your totems that affect friendly targets is increased to 30 yd.

  • Water Shield New

    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.