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Protection Warrior

Tank · Tree 3 of 3

Arms0
Fury5
Protection46

Our pick

0/5/46

51 points

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Checked against build 1.60.1.70840 · Nov 7, 2026

In the hall
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Overview

Shield. Shield Slam, Revenge, and Sunder.

Build. Defiance holds threat. Shield Slam is the payoff once the shield talents are in.

Spells. Shield Slam on cooldown, Revenge when it lights up, Sunder on the boss.

Stats. Stamina and defense keep you uncrit. Strength still adds threat.

Gear. A shield and a one-hand weapon. The icons are real items.

Build

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Rotation

The 5 buttons that define Protection in PvE.

Stats

In order. The first stat is the one you give up the least for.

  1. 1 Stamina
  2. 2 Defense
  3. 3 Strength
  4. 4 Block

Gear

What suits Protection at 60, scored from the game's own item data. Hover one for its tooltip.

Armory
Open this set in the gear planner

What changed vs Classic

22 Protection talents differ from Classic Era.

All changes
  • Anticipation Changed

    Rank 5Increases your Defense Skill by 20.

  • Bastion New

    Rank 5Increases all damage you deal by 10% while a shield is equipped.

  • Concussion Blow Reworded

    Stuns the target for 5 sec.

  • Defiance Changed

    Rank 3Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped.

  • Focused Rage New

    Rank 3Reduces the Rage cost of your offensive abilities by 3.

  • Improved Bloodrage Changed

    Rank 2Increases all the Rage generated by your Bloodrage ability by 50%.

  • Improved Disarm Changed

    Rank 3Reduces the cooldown of your Disarm ability by 20 secs.

  • Improved Revenge Changed

    Rank 3Increases damage dealt by your Revenge ability by 60%.

  • Improved Shield Bash Reworded

    Rank 2Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.

  • Improved Shield Block Removed

    Rank 3Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.

  • Improved Shield Wall Changed

    Rank 2Reduces the cooldown of your Shield Wall ability by 11.0 min.

  • Improved Sunder Armor Reworded

    Rank 3Reduces the Rage cost of your Sunder Armor ability by 3.

  • Improved Taunt Removed

    Rank 2Reduces the cooldown of your Taunt ability by 2 sec.

  • Improved Thunder Clap Changed

    Rank 3Reduces the Rage cost of your Thunder Clap ability by 6.

  • Iron Will Reworded

    Rank 5Reduces the duration of Stun and Fear effects inflicted on you by 15%.

  • Last Stand Reworded

    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

  • Master of Defense New

    Rank 2Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

  • One-Handed Weapon Specialization Removed

    Rank 5Increases the damage you deal with One-Handed Melee weapons by 10%.

  • Shield Slam Changed

    Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

  • Shield Specialization Changed

    Rank 5Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.

  • Toughness Removed

    Rank 5Increases your armor value from items by 10%.

  • Vanguard New

    Your Charge ability is now usable while in Defensive Stance.